Hangar - Floor
Par olcabour le vendredi, 2 mars 2012, 22:59 - Hangar - Lien permanent
To detail the hangar floor, I prepared a pattern on a large paper sheet, where I determined the position of all the markings.
With a slightly darker gray, I realized some panel effects (post-shading).
I make some masks out of cardboard. and markings are then painted by simply following the pattern.
Then paneling effects are applied (by re-using masks from the launchpad), as well as veils and some roughcasts.
- Dark gray
Incidentally, the yellow and red lines received a light black veil, in order to break their too much flashy appearance.
- Light gray
- Medium gray light veils
A first test shows that my platforms are still too bright and not enough weathered.
They therefore receive an overall dark grey wash
It looks much better (even if it's difficult to realize on this picture)
The warehouse furniture also receives the same wash, and the decals a matt coat.
Right: front | Left: with the new wash
Characters and warehouses (in double from Main Mission diorama) will be dispatched in the hangar. These desks and some furnitures received little paper sheets to give more life.