To detail the hangar floor, I prepared a pattern on a large paper sheet, where I determined the position of all the markings.

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With a slightly darker gray, I realized some panel effects (post-shading).

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I make some masks out of cardboard. and markings are then painted by simply following the pattern.

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Then paneling effects are applied (by re-using masks from the launchpad), as well as veils and some roughcasts.

  1. Dark gray

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Incidentally, the yellow and red lines received a light black veil, in order to break their too much flashy appearance.

  1. Light gray

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  1. Medium gray light veils

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A first test shows that my platforms are still too bright and not enough weathered.

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They therefore receive an overall dark grey wash

It looks much better (even if it's difficult to realize on this picture)

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The warehouse furniture also receives the same wash, and the decals a matt coat.

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Right: front | Left: with the new wash

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Characters and warehouses (in double from Main Mission diorama) will be dispatched in the hangar. These desks and some furnitures received little paper sheets to give more life.

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